Handheld sensor detects stress and teaches users to control it
Gamification is known to be effective in encouraging positive habits when it comes to health, as devices such as the T-Haler have demonstrated. Having recently reached its funding target on Kickstarter, the PIP is a device that senses stress when held in the hand and can be used to control video game characters that teach users how to manage their anxiety. READ MORE…

Handheld sensor detects stress and teaches users to control it

Gamification is known to be effective in encouraging positive habits when it comes to health, as devices such as the T-Haler have demonstrated. Having recently reached its funding target on Kickstarter, the PIP is a device that senses stress when held in the hand and can be used to control video game characters that teach users how to manage their anxiety. READ MORE…

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